Akiko Sciuto
Cold Nova Industries
8
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Posted - 2013.08.26 16:59:00 -
[1] - Quote
Orakkus wrote:The Scatter Mechanic - Plesae, please DON'T get rid of this. It is a nice little challenge that is a bit like gambling, giving me a little of bit of a rush each time I choose a good container. I don't care what anyone else says, I think it is a good thing to have and I will be disappointed if it gets removed. Personally I don't see this a problem/bad mechnic either. At first I was nerd raging about it too, but once I got used to it and found out which cans to go for it really isn't that bad. So I agree with this.
Orakkus wrote:Profitability - I have perfect Arch and Hacking skills, and it is a nice and reasonable way for a guy like me (a man with a job, wife, and three kids), to make isk without spending hours upon hours upon hours ratting or mining. It isn't EASY to make money, but it isn't time-consuming, either. I would like to see the loot tables tweaked a bit, as with more people doing exploration now, the value of loot dropped in these sites has decreased quite a bit.
Orakkus wrote:Mini-game Challenge - I think the challenge of the mini-game is just about right. Even with the best possible virus offense and defense (ships/rigs/skills), I still lose one from time to time. For the most part I would agree, but every now and again you get hacks with three, four and five restoration nodes which really gives you no chance of a succesful hack (or maybe I just really suck at the mini-game ^_^).
Orakkus wrote:Interfaces BPCs - I could wallpaper a titan with how many of these things I get each week. Cut the spawn rate in half. And is there any other use for the parts we get to make these interfaces either? Yeah couldn't agree more, they are less then worthless at this stage. Lower the drop rate please.
One other point I would like to make is that you have stated you want exploration to be a team effort, so that you would need some friends to be able to collect everything that is dropped. Well I regularly do exploration with a friend and one really annoying thing keeps happening to us. We keep tractoring the same can, tying both of us up until one of us wins the tug-o-war over the the can. Which is rather conterproductive to the whole team effort thing you guys were so keen about. So I would like the tractor beam to lock on to cans faster to lessen the chance of this happening |